Friday 1 April 2011

LOOKING FOR JOBS

I have been asked to look at jobs within my chosen filed and sate the skill that have and the skill which i my need to improve or gain to better my chances in the creative industry.

The skills that i think I got.


I have a good understanding within the programs adobe photoshop & adobe after effects
compositing.
I  have a good editing skills in adobe premiere.  Had previous  experiences in edit and post production of music videos

Good time keeping

Good listening




I think that my skill will best be suited for digital composting so i will begin researching in to jobs in digital compositing i also want to be a 3d character animator animator.


Frames Stores  website


Compositors seamlessly integrate all the layers or elements of a shot, including live-action and computer graphic elements. Compositors work closely with Visual Effects Supervisors and CG Supervisors to composite the numerous elements that complete a visual effects shot. 
You will:
Work on your shot/sequence to a strict deadline
Be able to take briefs/direction from Senior/Lead Compositors
Being responsible for your workload/managing your time
Balance the creative and technical aspect of each shot
Work with a good knowledge of colour space principles
Essential skills & experience:
Good communication skills
Pro-active work ethic
Comp experience in Nuke
Strong eye for detail
Desirable skills & experience:
Lighting photography core skills
A full understanding of the VFX pipeline


            Skill i need to improve on 

            I feel that i haven't got much in the way of a pro-active work ethic. the reason for this is i like routine and structure within my work flow. i cant go rushing in to a project at 100 miles an hour.

            I also haven't got much in the way of experience with in nuke i feel that i need 2 try and get a   student version of the program and try to learn the program. i feel that i have neglected for some considerable time. I need 2 act upon it asap. 

            Skill i have

            I feel that my communication skills are quite good. i feel i havant go much in the way of an ego cause when people can do a job better then i can. i don't get jealous and have resentment towards them i try and help them as best as i can and thought the experiences i gain a better understand of the task at hand 




           COMPOSITOR for Double Negative


the reason why i am research double negative  
Job Title: Compositor
Department: 2D
Location: London
Closing Date: N/A
Reports To: Head of 2D
Direct Reports: 2D Supervisor and Line Producer

            Key Purpose of the Job

            To seamlessly integrate all the layers or elements of a shot, including live-action and  
            computer graphic elements. Compositors work closely with Visual Effects Supervisors
             and 2D
             Supervisors to composite the numerous elements that complete a visual effects shot.
            Needs To Do

            Blue/green screen extractions
            Seamless integration of live action, miniature and CGI sources 
           Take part in client reviews
           Follow production methodologies and develop creative approaches and problem-solving
          Performing all aspects of composite fx design
   
            
Needs To Know

            You must have a minimum of 4 years VFX industry experience
            Experience in using Nuke

            A knowledge and interest in photography and practical lighting is helpful
            Critical eye for detail, and strong communication skills
                             
                                       Needs To Be
                         
                                       Pro-active 2 (yes)
                                       Team oriented  (need more expreiences workign in group)
                                       Adaptable (
                                       Accept change (i'm ver good with change)
                                       Calm under pressure (
                                       Measures of Performance
                                       Quality of final VFX shots
                                       On time delivery
                                       Continuous improvement

          
    
  

                             Skill I haven't got 

              I not got much experience with the program nuke. I am more of an after effects  


            I think I am very good at being under pressure and not point the blame to other and try to get the job dun for the deadline at all costs .

            I think I got a very critical with both lighting and compositing of a scene to make it look appealing to a high standard.


                                  ANIMATOR
                                 Job Title: Animator
                                 Department: 3D 
                                 Location: London
                                 Closing Date: N/A
                                 Reports To: Head of Animation
                                 Direct Reports: N/A
                                 Key Purpose of the Job
           
            An Animator is responsible for expediting high quality character/creature animation for    
            feature films.
                   
                                                    What you  needs to do

            Work closely with the animation lead/supervisor to create believable animation with convincing performances and motion
            Be aware of project schedules and be capable of delivering work to deadlines
            Must communicate well and be willing to take notes and direction.
            Must work well in a team 


          I feel that i can accommodate theses need required from this job. 
          I have good commutation skills
          I am very reliable  of getting work in to a deadline.
          I am very good and taken tasks at are asked of me  


           Conclusion 

            From this research i feel that i need to learn the program nuke as soon as possible to gain a fighting chances. i also need much more experiences in working in a group.
             
             





Monday 28 March 2011

i track the shot within a progrma called pftrack that i bort only 



after motion tracking the footage i had to line up the grid that will be used in maya later on the the vanasioning  point of the video. this allowed me to put the model on my on the mark when i put in in to maya 





Shadows 


For shadows i used after effects by flip the render tiff sequences upside down







Wednesday 2 March 2011

masking with in after effcts

frist i tried to create a mask in the program called moca winch come pre-installed with maya. 
how I was having problems with the program due to that take with moca for adobe cs4 its don't allow you to import the masks u make only to coronets of the spaces. which was very hard to 








I then started with a different approach by make a a photoshop layer of the rails of the bridge.


I start using the magic wond tool howevery its give much of a clean up of the raill as i wanted


Once i made the plains i then put them in to adobe after effects and then animated moom in the trolly roughly in perceptive of the trolly. I then motion track the rails with in after effects  and then parented the motion to the masks i made early

Frist tried to made a 3d outline of the bridge so that when i animated it it would look in line with the live action footage



but sadly this when horrible wrong so i had to work the perceptive all out by eye





frist past



Thursday 24 February 2011

motion track with pftrack

Heres some test i did with PFtrack a program that my colleague Arren which has made


colleague



I found thi program very usefull with in tracking my scenes

Wednesday 23 February 2011

storyboarding time

I began storybaording potentials ideas


I first came up with the idea of the having a bus being chases but I didn't complete the stroyboard cause its seem impossible to film.



The second idea I came up with was having a plane falling from the sky wit everyone on it panicking. also I had a little bird being chased by the plane and then getting sucked up in to one of the engine of the plane. Then coms out the other end as a bucket of KFC





I had another idea where you have a man on a unicycles  trying to carry a number on different idea whilst on a tightrope.




I then had the idea of having a man who begins with a man reading a new paper. to then receiving  a telephone call from his wife demanding him to get the shopping in. so he fanatically drive down to the shop and gets the shopping. After completing the shopping he return the trolly however he manages to fall in to the trolly and and slide down a hill very fast dodging difference obstacles.

i feel that this has some potential I will  further develop it.





I feel this idea had some potentials  and so i wanted to move forward with it

Motion track with in after effects

I first look online for a tutorials for motion tracking on after effects



I found this very interested and it help me to inform my work


















Here a little test i did with in after effects with our group icon




Tuesday 8 February 2011

Green scene tests with in after effcts

I first got a friend of mine to stand on a green in my mate garage and put two 10 kilowatts work light on both side of the green screen and then put the actor in front






I then put the footage in to the program adobe after effects



I then put the footage in to after effects and then was told by my tutor Alex Hulse that there is a plug-in with adobe after effect 


I then need to create a mask in to the scene the cut of the background of the garage.


i then move the mask and tried to animate in insynce in and around the model



I then began do some color correction with in the video so I can make it blind in with the back ground.
I then  used the tint the and gave it a blue tone
 

i then put a clour in front of the actor and heavily blurred out it out. In an attempt to

First pass of green scene test 

Wednesday 26 January 2011

post production

I First research in to film that had a lot of

Researching in to filming with compositing and digital effects


Titanic


http://www.youtube.com/watch?v=CkJ1FqnUS0o

I found this quite mind boggling



I then look at composting 2d and 3d animation together









It is very interesting to see how the technology how progress over the year and how we use this for granted.




I began to research in to Who framed Roger rabbit.
I looked in to how how they manage to composite this with out the mean of digital manipulation.



Research in to filming optical printers



I then began to look in to how they created the spacial effects in the film Merry Poppins and how i could try and use this to inform my work

I then had a look in to Research in to filming optical printers

I found a documentary 


I then found this very modern children's Tv program call Little Howard's big question. I found this very delightful to watch.





superman research
I then did a little test of out group logo that Gary lovely made for our group.

Friday 14 January 2011

researching in to Leonard Da vin ic

I began to start


My tutor Jared taylor sergusted to research in to Leonard Da Vinic due the the cogs in the design of the windmill. 


When i was researching on youtube i found this brilliant documentary online entitled Doing da vinic 

Where team of highly skilled builder recreating Da vinic invention from his own drawing back 500 years ago.  This show you step by step  how they where built.    


Here the documentary



I have decision to recreate a mock up of the Da Vinic tank to help me better improve my modelling skills
to get ready for

I will try to re create it step by step from the documentary as best as i can.



stage one 
                                           here is a scene of the base of the tank

still from doing a vinic on some kind of cad system


                        i recreated this is maya by simple getting a pipe shape and scale it so it was very thin and    
                         got some cubes and scale them accordingly to the design













Step 2 making the weals  
Within the tank design the weals our quite large. 




Within building the weals i very simple go a pipe shape and make the hold of the pipe very small then inserted a lot of small cylinders around the weal




stage3 bulting a slots to hold the weal of the than







theses go on the side of the weal to support the weals and also allowing it to weals to move accordingly 



step 4 making the barrel gears. The barrel gear transfer the power from the crankshaft to the main weals



After that I started making the barrel gear. 
Within making this object I just got 2 cylinders and then flatten them to a and point. After that I got another cylinder and stretched it out and made it very thin tube  







I then combined the cylinders to the weals weals  ( I know these weals look different to the ones before the reason for this is that maya crashed. as a result of this i made new weal not realising that they where completely wrong.  it is documented that I changed theses correctly later on.)





    After that I place the weals in the base that I made earlier




I then placed the gears barrel 




I then started to model and lay out layout where the crankshafts is and





Still from Doing Da Vinic 

 I started to next model the top part of the windmill 







I started to make there top bady shell of the of the tanks what i did was to get a tube shape and then went on to face mode selected every other face and then extrude the out and scale them in woulds after.

















maya problems

For some reason when I combined the barrels gear to the crankshaft they don't move in correlation with each other. I ask a fellow colleague of mine Arran why this was doing it. He told me it was due to the anchor point







Here the weals

I suddenly realize i made mistake and put a different set of weal in the base with out realizing so i corrects this by change them accordingly.


I then started to make the support for the weals and the base of the tanks 


I then placed the barrel gear in to place in correlation to the weals








I then created the floor plane of the tank




i then put the weal hold shot in to place so the weal don't fall off.




 I then started to model the top part of the tank with


For the inside of the shell I needed to make more supports i did the same as i did with the outer shell



I made another tube and extrude every other shape






 I then stared to model some basic cannons




It consists of a cylinder a stretched sphere and a pipe shape smoothed.



I there place the cannons around the tank by putting the anchor point dead centre of the tank and simple just rotating it. 



I then cover the body with a hollowed out shell


                                     Here is a 360 of the tank so far.





I then stared to colour in the tank


I simple just assigned new materials to the abject and assigned it to a lambert.










tank